The MMO market is undoubtedly growing with each and every year. The market posts record breaking numbers each quarter even in the face of economic disaster. This growth is recognized with the magnitude of releases each year and the endorsements of these products by larger company’s (Rift’s funding) and even states (38 Studios). With every release more and more attempts at innovative features are put in place, whether it is a persistent world, a player against players focus, or a more in-depth story telling experience. The expanding market is doing away with niche games and as new titans emerge in an attempt to topple those who came before they broaden their scope consuming the ideas of their predecessor and expounding upon them.
Which is where I purpose my first questions to you.
What is the source of your interest in a game?
Has there been change in the basics of the MMO format?
Is change warranted?